First 6 weeks
Finish the first project.
- Scope a small portfolio-focused game you can finish.
- Build the mechanics while learning the fundamentals.
- Polish it into something you can show people.
Portfolio-first game programming coaching
I used a portfolio to get my first game programming job. If you are anywhere from "I've never coded" to "I'm applying for my first games role," I help you build the proof your next step needs.
You will build a small finished game, learn the programming fundamentals behind it, and avoid the oversized scope that keeps projects stuck in limbo.
I got my first game programming job without a degree because I could show finished work.
Since then I've programmed on games including Cities: Skylines and Age of Mythology: Retold, and taught computer science and game development at university level.
You do not need a degree. You do not need another tutorial.
Degrees are expensive and take years. Tutorials can leave you stranded when it is time to move beyond the lesson and apply it to your own game.
1:1 coaching gives you a project, a roadmap, and direct help every step of the way.
First 6 weeks
Then keep going
Best for complete beginners, self-taught programmers, students, and first-job applicants who want structure, practical projects, and direct feedback. Not for passive video-only learners or anyone looking for a job guarantee.
Book a free 15-minute portfolio roadmap call and share where you are now, what you want to build, and where you want game development to take you.